Perk 1
- Lightweight: Faster movement rate.
- Low Profile: Invisible to UAVs, tracking rounds, and Exo-Ping.
- Flak Jacket: Receive less explosive damage. Cancel frag cooking upon weapon switch. Resets fuse when throwing back frags.
- Overcharged: Increase Exo-Ability battery life. Concuss enemies with Boost Slam.
- Danger Close: Deal more explosive and Scorestreak damage.
Perk 2
- Peripherals: Increased mini-map range. Take out enemies without displaying death locations.
- Blind Eye: Undetectable by Tracking Drones, Explosive Drones, and all Scorestreaks except UAV.
- Cold-Blooded: Immune to Thermal, Target Enhancer, Threat Grenade, and enemy call-outs. No name displayed or reticle color change when targeted.
- Gung-Ho: Shoot while sprinting and sliding.
- Fast Hands: Reload while sprinting. Swap weapons, use Exo-Abilities, and Exo-Launcher faster.
Perk 3
- Hard Wired: Immune to System Hack, EMP, Nano Swarms, Stun Grenades, and Scramblers. However Scorestreaks remain vulnerable.
- Toughness: Flinch less when shot.
- Blast Suppressor: Invisible on mini-map during Exo-moves.
- Scavenger: Start with extra magazines and resupply bullet ammo from fallen enemies.
- Hardline: Decrease Scorestreak cost by 100.
Each weapon is best in its class in either accuracy, damage, fire rate, handling, mobility, or range, as indicated below:
Assault Rifles
- AK-12: Mobility
- ARX-160: Range
- Bal-27: Fire rate
- HBRA3: Handling
- IMR: Damage
- MK-14: Accuracy
Submachine Guns
- ASM-1: Damage
- AMR-9: Handling
- KF-5: Range
- MP-11: Mobility
- SAC-3: Fire rate
- SN-6: Accuracy
Sniper Rifles
- Atlas-20mm: Damage
- LYXN: Range
- MORS: Handling
- NA-45: Unique weapon that shoots a Primer that sticks to the target, then a Catalyst that detonates the Primer.
Shotguns
- Bulldog: Damage
- S-12: Fire rate
- TAC-19: Mobility
Heavy Weapons
- Ameli: Fire rate
- EM-1: Damage (tie)
- EMP3: Range
- Pytaek: Accuracy
- XMG: Unique weapon that can only be used in Akimbo mode; has Lockdown that greatly increases damage and accuracy at the cost of mobility.
The following maps have unique scorestreaks that are obtained from Orbital Care Packages:
- Ascend: Auto-Turrets
You can shoot the indicated moving explosive barrels on the following maps to get kills if enemies are near them when they explode:
- Comeback: The Walker Tanks
- Defender: Laser Air Defense
- Detroit: Rail Turret
- Riot: Sensor Network
- Solar: Solar Reflection Tower
- Terrace: Sniper Drone







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